To resolve the conflict using an external merge tool, click the double-up arrow.
You can use an external merge tool to resolve conflicts on prefabs, scripts, and other text-based files. See in Glossary, and all binary files however you cannot view changes to image files such as.
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Note: You can view changes of prefabs, scripts A piece of code that allows you to create your own Components, trigger game events, modify Component properties over time and respond to user input in any way you like. To view a conflict, hover over the conflicted file and click the eye icon.
See in Glossary and other files using the YAML format, Collaborate uses Unity’s Smart Merge tool to perform the merge. In each Scene, you place your environments, obstacles, and decorations, essentially designing and building your game in pieces. Think of each unique Scene file as a unique level. For Scenes A Scene contains the environments and menus of your game. For text files, Collaborate merges files using the currently configured merge tool. Collaborate automatically attempts to merge files and informs you if the attempt fails due to a conflict.
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A conflict occurs when another team member makes changes to an Asset that you have also changed, and you try to update your Project with those changes.